I had a bunch of USBC cables and many not labeled. So, I made a small utility to help me plug them in and identify if they were the older slow version of the newer ones. Most were the slow variety, but a few to my surprise were the newer ones!
FPS crawling lol.. but I did a bunch of stuff this morning to make things look much better!
Still need to do heavy optimization, and maybe test on my gaming PC!
Rigging work is in progress.. basics done but I'm making this an entire character management engine now.
VFX will follow.. and eventually a HUD builder.
We'll have absolutely everything to turn this into its own game engine...
and thats why I registered skyfoldengine.com ;)
My clanker has been running for 12 hours now just trying to get unreal engine export to work correctly….
At this point I should just ask it to write our own engine.
It's officially LIVE!
Skyfold Studio for Mac is here. Coming to other platforms too.
Create MMO worlds in seconds. Literally.
Everything you need (minus characters for now).
Also new: Redesigned the entire website and the marketplace. You can sell 3D assets you create! So... if you have an idle Opus 5.5 sub and a taste for 3d visuals, you can probably put that to use!
This project is free and open source.
I'll make a proper demo video soon, just thought I'd start with this short promo ;)