๐จ GAME DEV REVOLUTION ALERT ๐จ
Epic Games just dropped a version control system built FOR GAMES.
Meet Lore โ an MIT-licensed VCS written in Rust, designed from the ground up for modern game development:
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Handles multi-gigabyte binary files natively
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Content-addressed storage with fragment-level deduplication (works as well on 10GB assets as it does on text)
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Sparse working copies โ only download what you need
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Free branching & merging built-in
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Centralized server-of-record for conflict resolution
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Fully open spec + MIT license
Git LFS is great, but Lore solves the real problems: arbitrary content types, multi-tenant safety, and scale. As Epic's documentation states: "No existing system was designed for the combination of constraints that large game and entertainment projects require."
This changes everything for indie devs, studios, and asset management. The code is on GitHub โ go check it out.
๐ lore.org
๐ github.com/EpicGames/lore


Epic Games Announces Lore Open-Source Version Control System - Slashdot
Epic Games has released Lore, an MIT-licensed version control system written in Rust and designed specifically for "games and entertainment pur...