Has anybody noticed that we now have "screen recordings" in our reproducibility tests? As another project is sharing "video proof" of reproducibility, we were asked to also do so but it felt kind of pointless to produce GBs of data for every reproducibility test. We did however start playing around with console recordings that are somewhat more optimized as they record the ASCII on the screen and not every pixel. Resulting files are much more manageable but for example, running the compile script for the Electrum for Android app resulted in 72MB of output. As we test a lot, this is a lot to add in a single day.
Does anybody care about screen recordings? Can we throw them at some nostr relay instead of our git repo, with some expiry date in three months, so that interested users can grab it while it's hot? Any other ideas?
Currently the tiniest ascii cast is the one for the Schildbach "Bitcoin Wallet": 

WalletScrutiny
Bitcoin Wallet
Review of Bitcoin Wallet (verdict: sourceavailable)






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And that makes the app much smaller. In this case the zeus-universal.apk weighs 92MB while the zeus-arm64-v8a.apk only weighs 32MB.
With games where assets for bigger screens can be excluded for lower end devices, this can make even more of a difference.
But it also implies that Google gets the developer's signing key, theoretically enabling them to also tailor security aspects of your apps - on a case by case basis.
Google is pushing for AAB to trim MBs off all these apps but this comes at a cost:
* Security: Where before, only the developer could sign an update, now Google engineers can, too.
* Transparency: Where before, only one binary was circulating per version, now many circulate.
The full analysis of the latest Zeus wallet can be found here:






Yesterday Ledger announced a new product, enabled with a firmware update that does just what prior was advertised as being impossible: Send your keys to trusted parties with 

