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Iain Cheyne
iain@cheyne.net
npub1l4qk...rlwg
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Iain Cheyne 2 years ago
So much discussion about which is the best stablecoin, but so little discussion about how to use one effectively in practice. I can't see a practical use case at the moment - except high-value/international/private payments.
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Iain Cheyne 2 years ago
Measuring board game skill based on the ELO ratings of the top players at Board Game Arena naddr1qqxnzd3exgmr2ve5x5cnsv3cqgs06stfe3epxns5edx6skjced7pl0pfvny58qelcp9m6t0g7arejrqrqsqqqa28a6c2qf
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Iain Cheyne 2 years ago
If I want to pay someone in Bitcoin Lightning using a non-custodial wallet like Phoenix, do I have to make sure they are online? Does this also apply to a custodial wallet like @Wallet of Satoshi? #asknostr @QnA
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Iain Cheyne 2 years ago
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Iain Cheyne 2 years ago
Potion Explosion I want to like this game. The marble dispenser is clever and pleasant to the touch. The explosion mechanic of coloured marbles falling together is fun, but the rest of the game is mediocre. It goes on too long, there's no interaction and it is repetitive. I didn't feel there was a lot of skill involved, but the top players at BGA have ELOs in the mid 600s, so there must be plenty. #boardgamesimage
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Iain Cheyne 2 years ago
ZÈRTZ Two player abstract. Feels similar to Draughts (Checkers), but you place the pieces on the board, the board shrinks and the winning condition is based on the number of coloured pieces you capture. Not much more to say, but it looks and feels great - despite my terrible photo. #boardgamesimage
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Iain Cheyne 2 years ago
Primal arriving is like when Google arrived when all we had was Altavista, Yahoo and Dogpile
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Iain Cheyne 2 years ago
Concordia Slow-paced learning game with 5 players. This is my kind of game. Middling complexity. Lots of interaction without being too zero-sum. Keen to try again. Mac Gerdts also designed Antike and Imperial, so I am now definitely a fan of his work. #boardgames image