I resurrected my all time favorite asynchronous strategy game on the Nostr protocol: Esterian Conquest.
EC was old school and released in 1992 as a BBS Door game. Most of the action took place offline in your imagination offline. Log in once a day, make your move, log-out. Touch grass.
If you dig the terminal and tabletop strategy games, you might dig it.
I would consider the game beta. I've been working in a silo for awhile and could use some play-testing.
I'm not the original creator. This game thrived and died in the DOS era, originally developed in Turbo Pascal. I reverse engineered the old DOS binaries and completely re-wrote the game.... in Rust naturally.
Cheers!

GitHub
GitHub - greenm01/nostrian-conquest: The Legendary Asynchronous Multiplayer Strategy Game That Refuses to Die — Slow Turns Are a Feature, Not a Bug.
The Legendary Asynchronous Multiplayer Strategy Game That Refuses to Die — Slow Turns Are a Feature, Not a Bug. - greenm01/nostrian-conquest


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