I will be getting my first device with @GrapheneOS availability and will be doing much more in Nostr as a result soon. I’ve been looking into two things and wondering if anyone here might have a better idea than me (probably the case) for two things:
1) a wallet that is NOT primal or alby or KYC that does BTC, sats, and monero (idc about anything else), and has NWC
2) an alternative to flotilla for Discord-like functions on Nostr.
Josephus
Josephus@NostrAddress.com
npub1te6e...eqew
American Nationalist, rational empiricist, closed borders conservative. Beatboxer, amateur philosopher, aspiring novelist, and outdoor worker.
What the hell is the point of flotilla being a “nostr project” if they are going to expressly gatekeep and “review your submission”?




Another bit of homeschooling “Story Game” session notes
PH Scale ooze monsters
You have passed spiders in the cave. The next step in the dungeon is the chamber of the oozes. They spit slime at you. Each one has a number on it, representing its ph. The ph scales are 1, 3, 5, 9, 11, and 13 and each monster has that number on its chest for the kids to see. The acidic ones are green and the basic ones are purple. Whenever one of them spits slime, it adds or removes 1 ph to the target. If they get the players, they get a boo-boo unless their ph is 7 (neutral).
The dungeon also has a well of lemon juice and a well of baking soda that the players can use to neutralize the oozes. Each splashing changes the ph of the adversary by 2.


For anyone that wants ideas to use TTRPGs to homeschool their kids:
Story Game Session Notes
The Cannonist hides in a secret cave. There are 3 caves on the side of the mountain:
“Boom”, “bird”, and “bard”. [see photos]
Which one did the cannonist go into?
[bird cave leads to a bunch of man-eating owls, bard cave leads to a silly musician playing the kazoo].
—————-//////————
The party descends into a dungeon tunnel. The end of the tunnel has a lock. The lock has math clues on the walls next to it. Every wrong answer makes arrows shoot from the walls dealing 1 damage.
First number:
12+3 = 15
Second number:
9-2 = 7
Third number:
10-4 = 6
———////—————
The party finds the cannonists’s chemical laboratory. They need to read the labels to take away his gunpowder:
Labels—bomb, glue, and yuck.
The cannonist attacks them using the two types of solution they DON’T take.
—————-////————-
Fighting the Cannonist
Speed 5/Fly 8
Health: 20
PD/AD: 12/10
Cannon: range 8, 1 damage
Effect: burning (boom), slowed (glue), hindered (yuck)


For any parents looking to homeschool their kids via games, here are some “story game” session notes you can steal ideas from.
———////—————————-////———
The Cannonist hides in a secret cave. There are 3 caves on the side of the mountain:
“Boom”, “bird”, and “bard”. [see photos]
Which one did the cannonist go into?
[bird cave leads to a bunch of man-eating owls, bard cave leads to a silly musician playing the kazoo].
————————-////————————
The party descends into a dungeon tunnel. The end of the tunnel has a large combination lock. The lock has math clues on the walls next to it. Every wrong answer makes arrows shoot from the walls dealing 1 damage.
First number:
12+3 = 15
Second number:
9-2 = 7
Third number:
10-4 = 6
—————————////———————
The party finds the cannonists’s chemical laboratory. They need to read the labels to take away his gunpowder:
Labels—bomb, glue, and yuck.
The cannonist attacks them using the two types of solution they DON’T take.
——————————-////——————
Fighting the Cannonist
Speed 5/Fly 8
Health: 20
PD/AD: 12/10
Cannon: range 8, 1 damage
Effect: burning (boom), slowed (glue), hindered (yuck)

