☝️ Any large in person gathering. Often the very place where the cell networks start to break down due to too many users at once.
7fqx's avatar 7fqx
Apparently football matches suffer from poor/no mobile phone reception, I didn't actually know this, it came up in conversation with a football-going friend. I know festivals/carnivals suffer from this and obviously protests. Makes sense that large sporting events would also suffer from this really.
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The problem is that Bitchat is as vulnerable to this, as cellular service. Many events have dedicated cell towers but even they cannot fit enough capacity in the RF spectrum, so they start dropping users. Now, this gets worse with Bitchat. The 2.4GHz band is subject to way more interference from WiFi and a lot of other protocols. The band is also pretty narrow too. To make it worse, Bluetooth only uses 3 channels for advertisements, which is only 3MHz of bandwidth, and is inherently worse due to being a shared medium with no central access control and coordination system. Now consider a massive stadium. Open air means barely any attenuation. Tens of messages per second, each one rebroadcast by thousands of devices, all talking over each other, with so little bandwidth. Congrats you have a distributed jammer.
I've heard the same thing can become an issue if there are too many meshtastic units in an area, yeah. I wonder if the short range of BT is actually a benefit in this case? Low power and low range would cut down on the amount of interference. You wouldn't be dealing with the entire crowd, just people within tens of meters? I've only got 2 nodes to play with so I'm not sure 😂