Announcing first ever Nostr Tetris Cup! Everyone is welcome to participate, however, the games will be conducted on a platform that doesn't support MOBILE devices. You will need a desktop with a Nostr extension to sign-in. Try single player mode or multiplayer just to get familiar with the site. Let's put this vibe coded app to good use! https://nostris.fun After you have verified your ability to use the site successfully, confirm your participation in replying to this note before I make the competition bracket. The games will commence after the single elimination bracket is posted at 22:00 GMT (in less than 5 hours). You will have 24 hours to complete your match. If you are unable to complete your match for whatever reason -- not able to use the site/fund the match or just no time, your opponent will be declared a winner by default. The rules are very simple. Two players join the multiplayer game (you will have to coordinate with your randomly chosen villain when you wish to complete the match), the classlic Tetris rules apply. SPACEBAR drops the tentronimo instantly, while down ARROW speeds it up. Other arrow keys rotate. The more lines you clear at once the higher your score will be and the more GARBAGE lines will be sent to your opponent. Winner takes all as you are moving up the bracket. To play a match will cost you 20 sats to complete. Each match that you win will net you +20 sats. The more people participate the bigger the pot. Depending on the participation, I will contribute to the prize pool some unspecified amount of sats and you will be crowned the First Ever Nostr Tetris Cup Winner! Please help me get this more attention by quoting/reposting! Here's a list of those who have expressed interest in participating: @⚡️DEFAUXKING⚡️ @cypher_funk @Shug @Dan Wedge @TheRupertDamnit @YODL

Replies (62)

I haven't really looked, but are there nice mobile implementation of the game? There's no way a mobile user would be able to be as efficient at rotating and dropping tetronimos as the button pusher?!
There's the issue of screen space in multiplayer mode. In desktop, it's side by side to have a sense of where you stand.
It’s like three actions. Tap to rotate. Swipe left or right to move. Swipe down to drop. You’d be surprised how efficient people can be. Button mashing Maxi’s just don’t appreciate Mobility/variable controller mechanics.
As a pro-am guideline player, there are a couple things I notice almost immediately that maybe y'all might want to change: 1. Have a potential option to use the WASD keys, comma, period, Left Shift, and / keys for different purposes (or whatever else that's customizable). 2. If something like Alby isn't being used, maybe instead, one could potentially add the LN address, and go through that instead of a browser extension like Alby. 3. The game is surprisingly slow, so there's a good chance whatever language was used isn't really optimized for this type of thing (at least for me). Maybe look into optimizing the speed more if that isn't too hard to do? I'd be happy to test it out. View quoted note →
It's...complicated. Let's let the lawyers iron out the details and not bore anyone with that stuff hahaha 🤙 image
I will post a bracket at 22:00 GMT, then everyone can coordinate with their respected opponents on when to complete the matches.
I wanna start a side pool of betting on winners. At least that way I might make some money. I'll take action on Rich or Pitufo to win
I think i have it sorted out. I'm not entirely sure, but it might have something to do with elements that can get focus. For example, if the mute button has focus, the space bar actually affects both the field of play and toggle the sound.
Hoping before the end of the day! Trying to get more people interested in participating. Rough crowd I tell ya! Also, there might be some technical difficulties due to the nature of the platform. Hoping for a smoother experience next time around.
Madrugada's avatar
Madrugada 4 months ago
Tetris must be played with two thumbs.